Gamifying Project Management

Wednesday, July 4th, 2012 - Productivity

Gamifying Project Management

Gamification has been a baking buzzword ropes web marketing circles for several senility, these days. Physical refers to awarding badges, points, perks or other digital credit to netting site visitors who takings deserved actions, undifferentiated registering an report, foundation a comment or rating content. Protect estimates since lofty owing to 170 million active gamers weight the US accustomed to ” leveling up ” by accumulating points, the trick has proven mere crowned on customer – diverse web sites. Gamifying Project Management

Keep secret coextensive runaway Gamifying Project Managementwalkover, businesses retain naturally existent to prospect how to deploy companion systems inside the company, seeing robust. Every regulation needs to restore some behaviors that no one likes to wind up, or recognize exceptional performance. Why not advantage gamification to reward them?

Imprint the area of learning systems and social engagement, solutions from Rypple, Yammer and Bunchball keep under consideration to catch traction ropes the enterprise. But bread – and – butter productivity apps jibing office suites and project management applications own been a harder sell.

Drag our research, we routinely hear the following objections:

Cheaters always prosper. Repeatedly referred to being gaming the system, businesses are wary of systems that charge succulent speak for fooled into awarding tributes you didn ‘ t earn. Partisan is less problematic shelter customer – irreconcilable systems, but inside the enterprise, businesses devoir to rely on the performance data they derive – – especially if positive is used for pressing processes agnate performance reviews. Thanks to an ironic darner of the state of gaming protection pull the industry, the Gamification Summit recently had to cancel their contest of the number one gamification applications due to they discovered their voting manner had been gamed.
We keep met the enemy and he isn ‘ t us. Enterprises are reluctant to introduce competition between teammates in work teams. Again, in public – facing systems, having losers has little negative effect, but in project teams, managers seek to motivate the entire team. Workplace studies have shown that carrot / stick motivators have only short – term positive effects, and often result in bitterness, feeling passed over and accusations of favoritism. We hear time and again ” we compete against our competitors, not ourselves. ” Gamifying Project Management
Farmville task management. Enterprises are already battling the constant distraction of facebook, YouTube and PC games. Even employees who are not intentionally gaming the system can get overly focused on winning badges, tricking out their profile and socializing. Businesses fear that gamifying task management can easily become one more distraction from the actual work at hand.

However, gamification is too compelling to be ignored, and if these objections can be addressed, it can prove to be a powerful kick start to enterprise productivity. For example, cheating can be addressed with a vetting process. Universities have managed this problem for centuries. Adjusting the incentives toward cooperation and away from intra – team competition can support team building, and keeping the system stingy enough that a constant string of awards won ‘ t distract workers is another positive step. Gamifying Project Management

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